Piltover's Enforcer Joins the Fray
League of Fighters Release Date and New Members!
It's been a little while since our last announcement because we've been hard at work recruiting and expanding our team. League of Fighters started with just Mashumaro and SamuraiPanda and slowly grew to 3, then 4, then finally to 6 people before we released the trailer. With over 400 applications just last month, the number of team members has exploded. League of Fighters has always been a fan collaboration project that brings the fan community together to show off their love for everything League of Legends. And thanks to each and every person who is supporting us, we've gotten a lot closer to that goal. Some people commented on our youtube video that our game lacked art... well that is going to change quite a bit.
Riot's Response and More News!
Almost a year ago, Mashumaro gave me a call and said "Dude, how cool would it be if there was a League of Legends fighting game?" That one question started the avalanche on our secret project. Now, after a lot of time, work, and love we've finally reached this point. We're proud and ecstatic to finally announce League of Fighters to the public!
League of Fighters is a League of Legends fan project using the FM2K engine to bring LoL characters into a 2D fighting game. The game's mechanics are very similar to the LoL which makes for a really interesting fighting game. Each special attack has its own cooldown just like in the game! You can choose your own summoner spell when you select a character (we only show 3 in the trailer but we're planning many more). We actually use Smash controls for the inputs for special attacks so it still feels good on anything from a keyboard to a stick.
Down the line we'll even be adding an Assist system (similar to Marvel vs Capcom 1) where you can call your favorite champions for a gank to help you out! Even if a champion may not be exactly suitable for a fighter (like Kogmaw) they'll still be able to make it in the game with this "Call for Gank" feature.